Answer: high productivity important for nation because high productivity increase the economic level and also increase the living standard ...increase GDP of the country and give competitive advantage in the market , productivity means to work with efficiency .
Tuesday, 20 March 2012
swot analysis of Solar Cell Phone Battery Charger
Strengths :

* Solar powered cell phone chargers can be a
better alternative to electrical cell phone chargers. You have to plug in your
cell phone to a home outlet and then you have to wait a long time for your cell
phone to be charged.
-
Relatively small size
allows mobile use (ideal for camping and other recreation)
-
System requires no electrical start-up
power
-
Solar concentrator can be used with any
heat source
-
Higher efficiency than photovoltaic (PV)
systems of the same scale
-
Ability to recharge AA batteries anytime
and anywhere there is sunlight
-
Low maintenance, emission-free, and
environmentally-friendly power source .
Weekness :
-
Solar portable battery charger can not charge
a device while its internal battery is being filled up. So you will have to
charge the battery pack first before you can power up your gadgets and devices.
This could cause some minor inconvenience especially during emergencies.
-
It's not possible
to recharge batteries at night using a solar battery charger. Sometimesthe weather
is cloudy or inclement
-
Direct sunlight
must be required for charging .
Opportunities :
- In pakistan Solar energy is sustainable,
renewable, and free, so why not use it to power not only your homeand
appliances, but your portable devices as well .
-
pakistan is under developing country so in our
country a lot of electricity problm so solar battery charger is very useful .
Threat :
SOLAR BATTERY CHARGER IS NEW
IN MARKET AND AS SUCH NO Competitor IN MARKET BUT INDIRECT Competitor LIKE CHINA ,
INDIA ALWAYS A BIG competitor OF PAKISTAN -PRODUCT AND I HOPE OUR PRODUCT IS
UNIQUE AND POWERFUL IN USE .NEW PRODUCT IN MARKET IS ALSO VERY THREAT FULL BECAUSE IF PRODUCT
IS FAIL ALL MONEY WILL LOSE ..
Case Study : Domino delivers Conclusion:
Domino delivers conclusion :
Ò In this
case study dominoes are morally responsible for the death of those peoples who
died or injured during road accidents.
Ò Domino is
not only responsible for the death of people walking on the road, but they are
also responsible for those Drivers who died or injured due to driving
fast. Because they are forcing their
drivers to deliver pizza with in 30 minutes .
Case Study : Domino delivers solves under the concept of rights,whistle blowing and justice,Utilitarianism
ÒCase Study Solved
Under the concept of:
ÒWelfare Rights and
Justice.
ÒWhistle Blowing.
ÒJustice and Fairness.
Legal Rights:
Ò“Legal Rights are rights that are recognized and enforced as part of a
legal system”
Ò Domino’s Delivering pizza by
violating traffic rules and to follow traffic rules are compulsory for every
citizen. Domino’s Driver say that.
Ò“The 30-minute policy would push me to do things I normally wouldn’t
do, like going 50 mph in a 40 mph zone.”
ÒSo it is proved that Domino’s
violating the legal rules and regulation.
Right to Life:
Ò Actually the Domino’s
driver Drive fast to meet the company offer of providing pizza within 30
minutes.
Ò In this Scenario
Domino’s is violating right to life because every person in the society has
right to life Domino’s Driver have no right to kill or injured any one by
driving fast on the road because their life is not a property of Domino’s.
Whistle blower
Ò“Whistle Blowers are generally conscious people who expose some wrong
doing often at personal risk”.
Whistle Blowing &
Conclusion:
Ò When the case of throwing
waste in municipal land fill was not solved in the company premises than Miss Chantale Leroux decided to blow the
whistle against the company and she tell this case to her friend who was
working in a local news paper.
Ò In this
scenario Miss Chantale is a “Whistle
Blower” because
she exposes the company illegal act in front of the public through news paper.
Utilitarianism
Ò Ethically
Domino is wrong but under the concept of utilitarianism they are allowed to
deliver pizza with in 30 minute slot because utilitarian theory says that.
Ò“An action is right if and only if it
produces the greatest possible balance of pleasure over pain for everyone”
Ò Under
the concept of utilitarianism they are allowed because
very few people suffered by this unethical act and the rest of peoples will
enjoy the pizza in their home.
business ethical or unethical behavior example :
Monster, Inc. movie.
This movie was one of the best I’ve seen all year. It had incredible animation, a wonderful cast, and as far as I could tell, was totally clean. Despite the general concept, we see scaring of children only in the test lab on a model and by the bad guys a few times. Several scenes dealing with a machine that extracts screams from a victim are mildly scary but short (the machine is also destroyed before the end of the movie). There are minor acts of violence, including a fight between Mike and Randall. The crowning glory of the film is that laughter creates a stronger energy than the screams; we know “the joy of the Lord is our strength.” Overall, this is a wholesome and harmless children’s movie that deserves support.
The boss monster was a little scary for very young
children (a cross between a crab and a scorpion with lots of eyes). Scully the
blue monster falls in love with a child, finds a force stronger than screams,
his best friend does something truly wonderful for him, and it makes parents
think about what they look like when they yell at their kids.
I think that this issue was resolved wonderfully. I
wish there were a greater adverse group portrayed in the monster world that
believed scaring children was cruel. This would have taught the importance of
differing beliefs regarding power resources to the audience and the possibility
of finding a better source that benefits all parties involved. If I were in
this situation, I would have devoted more resources to research and development
to search for a more sustainable alternative.
This movie was one of the best I’ve seen all year. It had incredible animation, a wonderful cast, and as far as I could tell, was totally clean. Despite the general concept, we see scaring of children only in the test lab on a model and by the bad guys a few times. Several scenes dealing with a machine that extracts screams from a victim are mildly scary but short (the machine is also destroyed before the end of the movie). There are minor acts of violence, including a fight between Mike and Randall. The crowning glory of the film is that laughter creates a stronger energy than the screams; we know “the joy of the Lord is our strength.” Overall, this is a wholesome and harmless children’s movie that deserves support.
The boss monster was a little scary for very young
children (a cross between a crab and a scorpion with lots of eyes). Scully the
blue monster falls in love with a child, finds a force stronger than screams,
his best friend does something truly wonderful for him, and it makes parents
think about what they look like when they yell at their kids.
BUSINESS ETHICAL or unethical
Example:
The first business ethical problem portrayed
concerns the energy created at Monsters, Inc. Monsters enjoy the wonderful
activities available from the creation of power just as much as humans. The
monsters enjoy driving to work and using electricity in their houses to power
lights and televisions. The comparison continues with the generation of power.
In the human world, coal mining and deforestation has shocking effects on
natural species calling those areas home. In the monster world, scaring a child enough to create a scream causes
upsetting emotional effects in the scared children. Are the lasting effects of
scared children worth the power generated?
This issue was resolved with the
discovery that laughter generates ten times more power than a scream. This
discovery was made when Boo, a human
child, slips though the door opened by Sully, the monster. Sully brings Boo
home so he doesn’t get into trouble with the employer, as children are thought
to be extremely toxic. While Boo is in Sully’s home, she
laughs gently and creates an extremely powerful surge of electricity throughout
Sully’s large apartment complex. At first, Sully is unaware of the power generating properties of
laughter but at the end of the film, Sully brings the company into a new
generation of “laughter creating employees” rather than “scare creating employees.” The
company’s old motto: “We scare because we care” is abandoned.
I think that this issue was resolved wonderfully. I
wish there were a greater adverse group portrayed in the monster world that
believed scaring children was cruel. This would have taught the importance of
differing beliefs regarding power resources to the audience and the possibility
of finding a better source that benefits all parties involved. If I were in
this situation, I would have devoted more resources to research and development
to search for a more sustainable alternative.
Consensus
Overall, I learned that cartoons
targeting children such as Monsters, Inc., are very entertaining as well as
educational. This film not only helps children overcome fears such as monsters
in the closet by following Boo’s journey, but
also creates interest in the business environment. Children have no idea of the
concepts and challenges in the business environment but when presented in films
such as Monsters, Inc., this may get a child thinking. In addition, I was
amazed at the ease of how the ethical dilemmas presented in this film were
resolved. How wonderful it would be if every misguided boss could be caught in
the act and whisked away by the authorities. In future films I watch, I hope to
look for business ethical issues presented and think about the resolution of
those issues and how accurate and possible those resolutions are in the real
world.
buyer behaviour - decision-making process
How do customers buy?
Research suggests that customers go through a five-stage decision-making process in any purchase. This is summarized in the diagram below :
This model is important for anyone making marketing decisions. It forces the marketer to consider the whole buying process rather than just the purchase decision (when it may be too late for a business to influence the choice!)
The model implies that customers pass through all stages in every purchase. However, in more routine purchases, customers often skip or reverse some of the stages.
For example, a student buying a favourite hamburger would recognise the need (hunger) and go right to the purchase decision, skipping information search and evaluation. However, the model is very useful when it comes to understanding any purchase that requires some thought and deliberation.
The buying process starts with need recognition. At this stage, the buyer recognises a problem or need (e.g. I am hungry, we need a new sofa, I have a headache) or responds to a marketing stimulus (e.g. you pass Starbucks and are attracted by the aroma of coffee and chocolate muffins).
An “aroused” customer then needs to decide how much information (if any) is required. If the need is strong and there is a product or service that meets the need close to hand, then a purchase decision is likely to be made there and then. If not, then the process of information search begins.
A customer can obtain information from several sources:
• Personal sources: family, friends, neighbours etc
• Commercial sources: advertising; salespeople; retailers; dealers; packaging; point-of-sale displays
• Public sources: newspapers, radio, television, consumer organisations; specialist magazines
• Experiential sources: handling, examining, using the product
The usefulness and influence of these sources of information will vary by product and by customer. Research suggests that customers value and respect personal sources more than commercial sources (the influence of “word of mouth”). The challenge for the marketing team is to identify which information sources are most influential in their target markets.
In the evaluation stage, the customer must choose between the alternative brands, products and services.
How does the customer use the information obtained?
An important determinant of the extent of evaluation is whether the customer feels “involved” in the product. By involvement, we mean the degree of perceived relevance and personal importance that accompanies the choice.
Where a purchase is “highly involving”, the customer is likely to carry out extensive evaluation.
High-involvement purchases
include those involving high expenditure or personal risk – for example buying a house, a car or making investments.
Low involvement purchases
(e.g. buying a soft drink, choosing some breakfast cereals in the supermarket) have very simple evaluation processes.
Why should a marketer need to understand the customer evaluation process?
The answer lies in the kind of information that the marketing team needs to provide customers in different buying situations.
In high-involvement decisions, the marketer needs to provide a good deal of information about the positive consequences of buying. The sales force may need to stress the important attributes of the product, the advantages compared with the competition; and maybe even encourage “trial” or “sampling” of the product in the hope of securing the sale.
Post-purchase evaluation - Cognitive Dissonance
The final stage is the post-purchase evaluation of the decision. It is common for customers to experience concerns after making a purchase decision. This arises from a concept that is known as “cognitive dissonance”. The customer, having bought a product, may feel that an alternative would have been preferable. In these circumstances that customer will not repurchase immediately, but is likely to switch brands next time.
To manage the post-purchase stage, it is the job of the marketing team to persuade the potential customer that the product will satisfy his or her needs. Then after having made a purchase, the customer should be encouraged that he or she has made the right decision.
Subscribe to:
Posts (Atom)