Tuesday, 20 March 2012

business ethical or unethical behavior example :

Monster, Inc. movie.
                           This movie was one of the best I’ve seen all year. It had incredible animation, a wonderful cast, and as far as I could tell, was totally clean. Despite the general concept, we see scaring of children only in the test lab on a model and by the bad guys a few times. Several scenes dealing with a machine that extracts screams from a victim are mildly scary but short (the machine is also destroyed before the end of the movie). There are minor acts of violence, including a fight between Mike and Randall. The crowning glory of the film is that laughter creates a stronger energy than the screams; we know     “the joy of the Lord is our strength.” Overall, this is a wholesome and harmless children’s movie that deserves support.

The boss monster was a little scary for very young children (a cross between a crab and a scorpion with lots of eyes). Scully the blue monster falls in love with a child, finds a force stronger than screams, his best friend does something truly wonderful for him, and it makes parents think about what they look like when they yell at their kids.


BUSINESS ETHICAL or unethical Example:
The first business ethical problem portrayed concerns the energy created at Monsters, Inc. Monsters enjoy the wonderful activities available from the creation of power just as much as humans. The monsters enjoy driving to work and using electricity in their houses to power lights and televisions. The comparison continues with the generation of power. In the human world, coal mining and deforestation has shocking effects on natural species calling those areas home. In the monster world, scaring a child enough to create a scream causes upsetting emotional effects in the scared children. Are the lasting effects of scared children worth the power generated?
This issue was resolved with the discovery that laughter generates ten times more power than a scream. This discovery was made when Boo, a human child, slips though the door opened by Sully, the monster. Sully brings Boo home so he doesn’t get into trouble with the employer, as children are thought to be extremely toxic. While Boo is in Sully’s home, she laughs gently and creates an extremely powerful surge of electricity throughout Sully’s large apartment complex. At first, Sully is unaware of the power generating properties of laughter but at the end of the film, Sully brings the company into a new generation of laughter creating employees rather than “scare creating employees.” The company’s old motto: “We scare because we care” is abandoned.

I think that this issue was resolved wonderfully. I wish there were a greater adverse group portrayed in the monster world that believed scaring children was cruel. This would have taught the importance of differing beliefs regarding power resources to the audience and the possibility of finding a better source that benefits all parties involved. If I were in this situation, I would have devoted more resources to research and development to search for a more sustainable alternative.

     Consensus
              Overall, I learned that cartoons targeting children such as Monsters, Inc., are very entertaining as well as educational. This film not only helps children overcome fears such as monsters in the closet by following Boo’s journey, but also creates interest in the business environment. Children have no idea of the concepts and challenges in the business environment but when presented in films such as Monsters, Inc., this may get a child thinking. In addition, I was amazed at the ease of how the ethical dilemmas presented in this film were resolved. How wonderful it would be if every misguided boss could be caught in the act and whisked away by the authorities. In future films I watch, I hope to look for business ethical issues presented and think about the resolution of those issues and how accurate and possible those resolutions are in the real world.

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